Modern Game Playing

Szita, I., Chaslot, G.M.J-B., and Spronck, P. (2010). Monte-Carlo Tree Search in Settlers of Catan. Advances in Computer Games (ACG 2009) (eds. H.J. van den Herik and P.H.M. Spronck), Vol. 6048 of LNCS, pp. 21–32, Springer-Verlag, Berlin Heidelberg, Germany

Monte-Carlo Tree Search, thesis by Guillaume Chaslot, 2010.

A Survey of Monte Carlo Tree Search Methods, by C.B. Browne, et al.,2012


Negamax on GPU

Enhanced parallel NegaMax tree search algorithm on GPU, by Ahmed A. Elnaggar, et al.


Mastering the game of Go with deep neural networks and tree search, by David Silver, et al., Nature, vol. 529, 28 January 2016

Read all about it at DeepMind's site on AlphaGo