#!/usr/bin/env python # coding: utf-8 # # Milestone Project 1: Full Walk-through Code Solution # # Below is the filled in code that goes along with the complete walk-through video. Check out the corresponding lecture videos for more information on this code! # In[3]: # For using the same code in either Python 2 or 3 from __future__ import print_function ## Note: Python 2 users, use raw_input() to get player input. Python 3 users, use input() # **Step 1: Write a function that can print out a board. Set up your board as a list, where each index 1-9 corresponds with a number on a number pad, so you get a 3 by 3 board representation.** # In[4]: from IPython.display import clear_output def display_board(board): clear_output() print(' | |') print(' ' + board[7] + ' | ' + board[8] + ' | ' + board[9]) print(' | |') print('-----------') print(' | |') print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6]) print(' | |') print('-----------') print(' | |') print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3]) print(' | |') # **Step 2: Write a function that can take in a player input and assign their marker as 'X' or 'O'. Think about using *while* loops to continually ask until you get a correct answer.** # In[5]: def player_input(): marker = '' while not (marker == 'X' or marker == 'O'): marker = raw_input('Player 1: Do you want to be X or O?').upper() if marker == 'X': return ('X', 'O') else: return ('O', 'X') # **Step 3: Write a function that takes, in the board list object, a marker ('X' or 'O'), and a desired position (number 1-9) and assigns it to the board.** # In[6]: def place_marker(board, marker, position): board[position] = marker # **Step 4: Write a function that takes in a board and checks to see if someone has won. ** # In[7]: def win_check(board,mark): return ((board[7] == mark and board[8] == mark and board[9] == mark) or # across the top (board[4] == mark and board[5] == mark and board[6] == mark) or # across the middle (board[1] == mark and board[2] == mark and board[3] == mark) or # across the bottom (board[7] == mark and board[4] == mark and board[1] == mark) or # down the middle (board[8] == mark and board[5] == mark and board[2] == mark) or # down the middle (board[9] == mark and board[6] == mark and board[3] == mark) or # down the right side (board[7] == mark and board[5] == mark and board[3] == mark) or # diagonal (board[9] == mark and board[5] == mark and board[1] == mark)) # diagonal # **Step 5: Write a function that uses the random module to randomly decide which player goes first. You may want to lookup random.randint() Return a string of which player went first.** # In[8]: import random def choose_first(): if random.randint(0, 1) == 0: return 'Player 2' else: return 'Player 1' # **Step 6: Write a function that returns a boolean indicating whether a space on the board is freely available.** # In[9]: def space_check(board, position): return board[position] == ' ' # **Step 7: Write a function that checks if the board is full and returns a boolean value. True if full, False otherwise.** # In[10]: def full_board_check(board): for i in range(1,10): if space_check(board, i): return False return True # **Step 8: Write a function that asks for a player's next position (as a number 1-9) and then uses the function from step 6 to check if its a free position. If it is, then return the position for later use. ** # In[11]: def player_choice(board): # Using strings because of raw_input position = ' ' while position not in '1 2 3 4 5 6 7 8 9'.split() or not space_check(board, int(position)): position = raw_input('Choose your next position: (1-9) ') return int(position) # **Step 9: Write a function that asks the player if they want to play again and returns a boolean True if they do want to play again.** # In[12]: def replay(): return raw_input('Do you want to play again? Enter Yes or No: ').lower().startswith('y') # **Step 10: Here comes the hard part! Use while loops and the functions you've made to run the game!** # In[14]: print('Welcome to Tic Tac Toe!') while True: # Reset the board theBoard = [' '] * 10 player1_marker, player2_marker = player_input() turn = choose_first() print(turn + ' will go first.') game_on = True while game_on: if turn == 'Player 1': # Player1's turn. display_board(theBoard) position = player_choice(theBoard) place_marker(theBoard, player1_marker, position) if win_check(theBoard, player1_marker): display_board(theBoard) print('Congratulations! You have won the game!') game_on = False else: if full_board_check(theBoard): display_board(theBoard) print('The game is a draw!') break else: turn = 'Player 2' else: # Player2's turn. display_board(theBoard) position = player_choice(theBoard) place_marker(theBoard, player2_marker, position) if win_check(theBoard, player2_marker): display_board(theBoard) print('Player 2 has won!') game_on = False else: if full_board_check(theBoard): display_board(theBoard) print('The game is a tie!') break else: turn = 'Player 1' if not replay(): break # ## Good Job!